Yes, Kim Kardashian: Hollywood is a game. The game may not be very fun at times, but nevertheless it is still a game. To justify its place in the game world I will cite Raph Koster. Koster states in theory of Fun and Game Design that there are two types of original games. The first is get to the other side and the second visit every location. Kim Kardashian: Hollywood is the embodiment of the second type of game. Throughout the game you visit several locations including restaurants, Kim’s mansion, and studios. The basic premise of the game is centered around visiting many locations in Los Angeles which will increase your star power. Koster also says that most games are centered around power. Kardashian’s game fulfills this category as well. You progress as your status grows. With this status comes power: the power to buy, the power to network, the power to influence your fans(which you gain by the thousands). I believe that this game may not be considered a game because the general public is conditioned to perceive games through the lens of very specific individuals. “Hegemony of Play” examines the current state of video games and how they got to be all shooter and war games. The group asserts that the video game industry is essentially controlled by straight white and Asian men. The content they produce is for a very small group in the world: teenage boys. Society has been primed to a believe video games are only for these immature boys who enjoy to blow things up. When a game like Kim Kardashian: Hollywood comes out it is only natural for primed individuals to question if it’s really a game. This game does not follow the status quo when it comes to video games. It is clearly made for women. The way this game is designed is even for women. Koster states that women generally have difficulty with spatial perception while men do not. This game has an attractive 2D layout and the characters do not move. Koster also states that men generally have a difficulty with their language skills while women do not. This game is all about networking and forming relationships. When you meet a new character you are given the option to “flirt”, “charm”, or “network”. These are all tasks that according to Koster women feel more comfortable doing. Is this a thrilling game which will challenge your mind and make feel intense happiness and satisfaction? No, but it is a game. A game which highlights the power of tailoring games to underrepresented gaming groups. The app, which is free to download, brought in 100 million dollars in revenue from 2014 to 2016. It was downloaded 42 million times.
In conclusion: Kim Kardashian Hollywood is indeed a game. This game breaks the status quo set by the straight white and Asian males who dominate the gaming industry. For this reason some may say it is not a game, but according to Koster it is indeed a game.