Author: smandiberg
Class 27 Slides
Class 26 Slides
Class 25 Slides
Class 23 Slides
Meeting Schedule
(updated: 4/14/2017 at 4:15pm)
If you have not registered for a meeting you must email me asking for a time, and I will update the schedule.
Revised End-Of-Term Schedule
MEETINGS – April 11, 12, 13, 14 – COB2 382
Tuesday, April 11
- John Sharp. (2015). “Artgames.” In Works of Game.
Thursday, April 13
- No Class or Quiz (Meetings)
Tuesday, April 18
- Ian Bogost. (2009) “Persuasive Games: The Proceduralist Style.” Gamasutra, January 21. [http://www.gamasutra.com/view/feature/132302/persuasive_games_the_.php]
Thursday, April 20
- John Sharp. (2015). “Artists’ Games.” In Works of Game.
Tuesday, April 25
- Mary Flanagan. (2009). “Artists’ Locative Games.” In Critical Play: Radical Game Design. MIT Press: pp. 189-222. [eBook in UC Merced Library]
H) Museums and Status
Thursday, April 27
- Carol Duncan and Alan Wallach. (1978). “The Museum of Modern Art as Late Capitalist Ritual: An Iconographic Analysis.” Marxist Perspectives 4 (April). [PDF]
Tuesday, May 2
- Jonathan Jones. (2012). “Sorry MoMA, video games are not art.” The Guardian, November 30. [http://www.theguardian.com/artanddesign/jonathanjonesblog/2012/nov/30/moma-video-games-art]
- John Maeda. (2012). “Videogames Do Belong in the Museum of Modern Art.” Wired Online. December 4. [http://www.wired.com/2012/12/why-videogames-do-belong-in-the-museum-of-modern-art/]
I) Games or Art? – The Big Debate
Thursday, May 4
- TBA
Final Analysis Due – Thursday, May 11, 11:00am (post on blog or send me pdf)
Final Analysis Instructions
There are three options for you to choose from for your Final Analysis, you will then be able to write using one of two genres (blog entry or academic paper). Your final analysis will be different depending on which options you choose. You will need to get whatever options you choose approved by me in the following weeks during a meeting.
Option 1: Choose your own adventure
- Pick a game, work, practice, or community (approval at the meeting with me) and and show your reader how it matters in terms of “art.” This gives you a lot of room to do what you want, but that freedom can be problematic for some.
Option 2: Put it in the MoMA
- Pick a game, work, practice, or community (approval at the meeting with me) and argue that it should be in the MoMA collection. To do this you will need to refer to the guidelines that Antonelli indicated were used to qualify pieces and you will need to have a good grasp of why your piece goes above and beyond.
Option 3: Take it out of the MoMA
- Pick one game/console from the MoMA Game/Design Collection (approval at the meeting with me), and argue that it should not be in the MoMA or its game collection.
- Games in the collection are:
- Pac-Man (1980)
- Tetris (1984)
- Another World (1991)
- Myst (1993)
- SimCity 2000 (1994)
- vib-ribbon (1999)
- The Sims (2000)
- Katarami Damacy (2004)
- EVE Online (2003)
- Dwarf Fortress (2006)
- Portal (2007)
- fl0w (2006)
- Passage (2008)
- Canabalt (2009)
- Magnavox Odyssey (1972)
- Pong (1972)
- Space Invaders (1978)
- Asteroids (1979)
- Tempest (1981)
- Yar’s Revenge (1982)
- Minecraft (2011)
Blog Requirements:
- ~1500-2500 words
- sections, headers, etc
- styled text – THINK ABOUT TYPOGRAPHY (of some sort)
- Use at least 5 audio-visual elements
- images
- gifs
- movies
- sounds and songs
- tables
- etc.
- Use at least 5 links to external sources (more is better)
- Use at least 3 references from the course
- sources must come from at least 2 sections of the course
- all quotations must be internally linked (anchored) to references
- see this blog post for a tutorial on block quotes and anchor links
- categories and tags
Paper Requirements:
- 5-7 pages
- Times New Roman font
- 12 point font
- double spaced
- 1 inch margins
- Formal academic language
- References
- Use at least 3 references from the course
- sources must come from at least 2 sections of the course
- External sources allowed, but they must also be listed and do not count for the above requirement
- Use at least 3 references from the course
Due Date:
Thursday, May 11, 11:00am